HTC Vive-like room tracking with Sony patents wireless PlayStation VR system

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Patent filings have appeared by Sony that a possible trace of the headset PlayStation system details VR her to see untethered, Room on the scale and expertise of virtual reality on the PS4. Deposit depicts a sensor to track location, wall-mounted in a similar way to the base station and HTC Lviv for use with PSVR device that connects via Wi-Fi or Bluetooth.

Reports presented last year, the patent describes the use of multiple display devices that use beam generators to determine the position of the wearer headset on the basis of lights and mirrors “small electrical mechanical.”

By way of comparison, the current PSVR used-up camera PS4 PlayStation group to track lights located at the front and back of the VR system and the DualShock PlayStation 4 or the transfer of control modules.

The proposed method can increase both the accuracy of track and due to the reduction of light interference and the scope of player movement while in the virtual world. At present, games PSVR restrict players to a small area to keep within range Playstation limited camera, but this has completely changed with the multi-track dotted around the area of ??hardware to play.

What makes a patent (via CGM) even more interesting, but the multiple signals to wireless links between the PS4, and projectors and PSVR itself. While the device is defined links to both wired and wireless throughout, it would make sense for the headset and described the PlayStation in the future to experiment with tracking untethered – especially if demand from other devices to keep track of its technology.

Although patents can reveal evidence of a “PlayStation VR 2”, it is worth mentioning that the patent does not guarantee that Sony is working on any of the features mentioned. With PC-powered HTC Lviv offers the future of wireless VR peripherals through a third party, however, it would be very strange if the next general PSVR sticks with cables impractical.